Player Score Increase

Gamerscore is the backbone of the Xbox gaming community. Players with a high player score earn respect, something that is rarely the case in the world of Xbox Live. There are about 400 games available for Xbox 360, and each one has 1,000 gamerscores or more. Also, that doesn’t even include arcade games. That means there are around 400,000 player points to earn, plus any amount from all arcade games. How could someone get all the available player scores? It is possible, but you would have to seriously improve the player’s score.

But what is the player’s score increase? Basically, it’s about cheating the system to get more achievements. Technically, it’s not a cheat, so it can’t get kicked out of Xbox Live or anything like that. The basis of increasing the player’s score is simply to get some friends, or even random people from Live, and play with them for the sole purpose of obtaining achievements.

You know all those achievements that say “kill ____ people with headshots”? I’m sure you know very well how difficult it is and how long it would take. However, with increasing player score, you can gather a few friends, line them up, and get hundreds of headshots in minutes.

The Gamerscore boost works for virtually any achievement. Almost all achievements become easier when you play with friends. The only ones that don’t get anything from the player score improvement are achievements that require solo play, things like “Beat level ___ solo alone.” Typically these achievements cannot be boosted, so they must be earned legitimately.

 

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